Work, Learn, Play

Gamification Ideas for Learning & Development Programs

In our previous post, we discussed the concept of gamification and how it puts both play and healthy competition back into learning and staff development. Now that you understand how gamification can support your learning program’s strategic goals, how do you get started?

Let’s start with the understanding that there are two general types of gamification activities in learning development:

Again, the intent is not create a game in and of itself, but to offer elements that make the learning more interesting and reward learners so they are more connected to the content.

A good place to start when considering gamification is to consider adding a structural framework to measure learner achievement and display it for others to view. 

Here are some ideas to consider:

Once you move past structural gamification, we get to Content Gamification where the level of effort increases – but so does the potential to create a dynamic learning experience.  Effective content Gamification for adult learners should always include three elements: 1) a timed experience, 2) the ability to accede to new levels, and 3) the assignment of points or other rewards for each step of a gaming experience.

Some examples of content gamification include:

The objective here is to create an immersive experience that wraps gamification around the learning content. And in these types of experiences, you can still add activities such as point accumulations, rewards, badges, levels, and other recognition that add a competitive framework to the learning process.

When you are done implementing any of these methods, you will have created a learning experience that creates active learners who willingly participate in an enjoyable learning program – while satisfying your strategic training and learning objectives.

For more about Gamification and its potential for learning and development, download our white paper “Gamification – Does it have a place in your L&D Content Development.”